All work

Interactive wardrobe, spatial motion & private client delivery

Wardrobe & Spatial Motion

Turn a brand world into something people can try—and a spatial proposal into motion.

Independent concept built around the SEPT brand world (not affiliated)

SEPT independent wardrobe concept with a dressable character and outfit controls
SEPT independent wardrobe concept with a dressable character and outfit controls · Public HTML, CSS and JavaScript concept screenshot

Project status

Independent public wardrobe concept · two selected excerpts from a private six-film delivery · 2026

Project boundary. This is an independent concept — not a claim of commissioned, built, tested, or approved work beyond what this page documents. Not affiliated with SEPT Studios; the wardrobe is non-commercial and the full client film delivery stays private.

My contribution

Wardrobe concept: concept direction, wardrobe interaction, interface design and front-end building.

Spatial motion delivery: spatial research, storyboarding, image and motion iteration, editing, and a private no-index review handoff of sound and silent versions of all six films.

01 / Design decisions

Translate a brand language into an interaction.

The public wardrobe study interprets SEPT’s soft, restorative visual language as a dress-up interaction. It is clearly disclosed as an independent, non-commercial concept—not an official SEPT Studios website or working store.

SEPT independent wardrobe concept with a dressable character and outfit controls
SEPT independent wardrobe concept with a dressable character and outfit controls · Public HTML, CSS and JavaScript concept screenshot

02 / Design decisions

Make the choice visible before asking for commitment.

Visitors can pair tops and bottoms, move between illustrated and real-product views, save four looks on their own device and reset without losing the original character. The interface makes comparison the central action while checkout remains disabled.

SEPT independent wardrobe concept with a dressable character and outfit controls
SEPT independent wardrobe concept with a dressable character and outfit controls · Public HTML, CSS and JavaScript concept screenshot

03 / Design decisions

Move from source rooms to directed spatial motion.

The spatial-motion track began with supplied room imagery, measured layouts and SketchUp studies. Human-directed image and video iterations were edited into six short room films covering the entrance, massage room and reformer space.

SEPT entrance spatial film—silent public excerpt · Silent excerpt — the full six-film handoff with sound is private to the client.

04 / Design decisions

Keep client review separate from public evidence.

The complete six-film handoff remains behind its private, no-index review route. Only two silent excerpts are shown in this public case study, preserving the boundary between a portfolio explanation and the client’s full delivery environment.

SEPT reformer-room spatial film—silent public excerpt · Silent excerpt — the full six-film handoff with sound is private to the client.

What came out of it

The outcome.

A responsive wardrobe interaction visitors can try publicly, plus a private six-film spatial handoff. Together they show two ways of extending one brand world: a usable interface and directed architectural motion.

What I would develop next

Usability-test the wardrobe on more phones; instrument where visitors drop off.

Explore all 3 curated project assets

Additional views and the assets discussed above. Open images for their full composition; videos use native playback controls.

SEPT independent wardrobe concept with a dressable character and outfit controls
SEPT independent wardrobe concept with a dressable character and outfit controls · Public HTML, CSS and JavaScript concept screenshot
SEPT entrance spatial film—silent public excerpt · Silent excerpt — the full six-film handoff with sound is private to the client.
SEPT reformer-room spatial film—silent public excerpt · Silent excerpt — the full six-film handoff with sound is private to the client.

Tools with a purpose.

HTML, CSS and JavaScript

Responsive wardrobe states, illustrated-to-product crossfades, local look saving, semantic controls and the independent-concept disclosure.

SketchUp and After Effects

Measured room studies, camera pacing, compositing, titles and the editable final-film assembly.

Where AI enters the process.

AI-assisted image direction

Supported selected sketch-to-render transitions from supplied spatial references. Alejandro directed, compared and revised the visual stages before editing.

Documented in the project production archive

Selective AI motion generation

Supported chosen transitions and camera studies; the final pacing, sequence selection, compositing and delivery were human-directed.

Documented in generation requests, verification notes and editable assemblies
Back to the selected four

Let's talk. I'm open to junior experiential, exhibition, spatial, service and product design roles — Toronto-area hybrid, remote, or contract.